{Traveling to space is about to get a whole lot more easy

Traveling to space is about to get a good deal more easy in the near future thanks to the continuing progress of virtual reality technology. San Francisco-based SpaceVR is set to become the world’s first platform for creating live, cinematic, virtual space tourism using tiny satellites equipped with innovative VR cameras. The business has just declared they have raised a considerable sum of seed financing led by a $1 million investment from Shanda Group in addition to another $250,000 from Skywood Capital. The investments will be used to quicken the continued development and launch of SpaceVR’s Overview 1, what they're saying will be the world’s very first virtual reality camera satellite.
SpaceVR is based in the center of San Francisco’s appearing nano-satellite industry. The startup is looking to benefit from the latest in satellite technology that is miniaturized to create breathless and immersive space travel encounters that can be seen on all existing virtual reality devices. SpaceVR’s state of the art satellites, called Overview 1, will give users incredible panoramic views of Earth from space and enable them to experience the very first 360-degree video content from Low Earth Orbit. SpaceVR Founder and CEO Ryan Holmes will be introducing Overview 1 during his keynote remarks titled “VR Space Exploration” at the 2016 Silicon Valley Virtual Reality Expo, in San Jose.
SpaceVR and their Overview 1 satellite enables you to experience space.
SpaceVR and their Overview 1 satellite lets you experience space in 360 virtual reality.
“At the origin of every major difficulty – climate change, lousy education systems, war, poverty – there's an error in perspective that these things do ’t impact us, that these things are not joint. We built Overview 1 to change this. A new perspective will be provided by opening up space tourism for everyone in how we process information and how we see our world. Astronauts who've had the chance to to outer space and encounter Earth beyond its boundaries share this outlook and it has inspired them to champion a better way. We consider that this really is the best precedence for humanity right now,” described Holmes.
The Overview 1 micro-satellite.
The Overview 1 micro satellite.
The VR satellites will offer users an unprecedented view of space, and the planet Earth that has only been accessible to your handful of astronauts that are fortunate. Currently the plan will be to launch a fleet of Earth bound Overview 1 satellites, although firm expects to expand way beyond our planet and send their cameras through the solar system.
After now and the successful backing in their Kickstarter effort this first round of investments, SpaceVR is on course to have their first demonstration Overview 1 satellite launched and functional right as early 2017. The company will also be focusing for their 3D orbital encounters while the satellite and the essential ground communication systems remain developed. Although I ca’t imagine the firm will have much trouble finding interest, locating the right outlet is an essential step.
You can view the SpaceVR Kickstarter video here:

While the first plan for SpaceVR and the Overview1 was to develop a camera to capture the experience aboard the International Space Station, they shifted directions and decided to develop their small sovereign satellites instead. SpaceVR wo’t be influenced by the astronauts, who have limited time available, on the ISS for capturing new footage, by having satellites that they command, but instead they can only do it themselves. SpaceVR is working with NanoRacks, a firm that focuses on helping new firms develop and launch space technology capable of being deployed from the ISS on the development of Overview 1. You can find out more about SpaceVR, and sign up to pre-order a year’s worth of VR content (for only 35 bucks!) on their web site. Discuss further in the SpaceVR forum over at 3DPB.com.

If you want to go to space, you either need a Donald Trump-sized bundle or the type of patience just the Dalai Lama can relate to. A brand new firm called SpaceVR more info needs to alter all that, and if it's successful you'll just need a VR headset and $10 to orbit the Earth.

The business started a Kickstarter to make this occur. The strategy will be to send a tiny 12-camera rig that shoots three-dimensional, 360-degree video to the International Space Station in December aboard a resupply mission. As Isaac DeSouza, SpaceVR's cofounder and CTO puts it, "it is like Netflix, except you really get to visit space." "IT's LIKE NETFLIX, EXCEPT YOU GET TO GO TO SPACE."

SpaceVR is asking for $500,000 to cover launch prices and the first year of operations, with backer degrees that begin at one dollar and go all the way up to what DeSouza calls the "extreme experience" — watching the VR footage while on a parabolic flight. (In the space industry, airplanes that produce parabolic flights are fondly called "vomit comets."



You can get a year-long subscription by giving $250, which also allows you early access to the content to SpaceVR front up. Other gift rewards contain things of the camera, a Google Cardboard headset like 3D models and files, and there are levels where you are able to sponsor a classroom or whole school's worth of access to SpaceVR.

They will have the camera moves to different places around the ISS once SpaceVR gets a few recording sessions out of the way.

Eventually the goal would be to dwell stream the virtual reality experience, but the problem right now is bandwidth — particularly, the connection to the Earth of the ISS. Companies with equipment on board simply have access to half of that, although the space station can send data at 300 megabits per second. But DeSouza says they will be requesting more. SpaceVR would want access to around 60 megabits per second to do high-quality live streaming virtual reality from the space station, DeSouza says.

Manner down the road Holmes and DeSouza envision several other possibilities for his or her virtual reality experiences, like joining astronauts or riding in the spacecraft together as they re-enter the atmosphere of the Earth's. But that all will have to wait until the first footage has been sent back and everything looks okay. "We're so dead-focused on 'just get it done' that the whole storytelling aspect is something we are going to have to look at later," Holmes says.

I've heard enough about the powerful beauty of rocket launches to understand there is no replacement for being there. But virtual reality was definitely the next best thing.

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